Difference between revisions of "Inhibited Regeneration"

From CrawlWiki
Jump to: navigation, search
m (Added version template)
(Undo revision 27903 by DC Malleus (talk) No version numbers for these pages, please.)
Line 1: Line 1:
{{version014}}
 
 
{| cellpadding="4" cellspacing="0" border="1"
 
{| cellpadding="4" cellspacing="0" border="1"
 
|- style="font-style:italic;"  
 
|- style="font-style:italic;"  

Revision as of 12:46, 30 April 2014

Rank Effect Flavor
1 Regeneration rate decreased by 50% when enemies in LoS You heal slowly when monsters are visible.
2 Regeneration rate decreased by 100% when enemies in LoS You do not heal naturally when monsters are visible.
3 Regeneration rate = 0 You do not heal naturally.

This mutation also affects the recovery rate of stat loss. At rank 3, you will be unable the recover HP or attributes naturally.

Species notes: Ghouls start at rank 1, Deep Dwarves start at rank 3.

Bad mutation