Difference between revisions of "Cause Fear"
DC Malleus (talk | contribs) (Removed reference to rod of warding) |
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{{Spell | {{Spell | ||
|name=Cause Fear | |name=Cause Fear | ||
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{{Flavour|This spell causes fear in those near to the caster.}} | {{Flavour|This spell causes fear in those near to the caster.}} | ||
− | '''Cause Fear''' is a level 4 [[Hexes]] spell which | + | '''Cause Fear''' is a level 4 [[Hexes]] spell which attempts to panic all monsters in your [[line of sight]], causing them to run away from your current position. It only affects [[natural]], non-[[berserk]] monsters, and it must overcome its victim's [[magic resistance]]. |
A similar effect can be attained through use of a [[scroll of fear]] or the [[Deck of emergency#Banshee card|Banshee card]]. | A similar effect can be attained through use of a [[scroll of fear]] or the [[Deck of emergency#Banshee card|Banshee card]]. | ||
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The monster version of Cause Fear makes the player unable to move toward the caster, though if the caster closes to melee range, the player will still be able to engage them in melee. Depending on how well you can fight from a distance and what areas of the floor this cuts you off from, this may or may not be a problem. Fear also prevents the player from [[berserk]]ing. High magic resistance can prevent this spell from affecting you. | The monster version of Cause Fear makes the player unable to move toward the caster, though if the caster closes to melee range, the player will still be able to engage them in melee. Depending on how well you can fight from a distance and what areas of the floor this cuts you off from, this may or may not be a problem. Fear also prevents the player from [[berserk]]ing. High magic resistance can prevent this spell from affecting you. | ||
− | The following monsters cast Cause Fear: | + | The following monsters can cast Cause Fear: |
− | * | + | *{{monsterlink|Eidolon}} |
+ | *{{monsterlink|Giant orange brain}} | ||
+ | *{{monsterlink|Satyr}} |
Revision as of 12:53, 8 May 2014
Cause Fear | |
---|---|
Level | 4 |
School1 | Hexes |
Source(s) | |
Casting noise | 3 |
Spell noise | 0 |
This spell causes fear in those near to the caster. |
Cause Fear is a level 4 Hexes spell which attempts to panic all monsters in your line of sight, causing them to run away from your current position. It only affects natural, non-berserk monsters, and it must overcome its victim's magic resistance.
A similar effect can be attained through use of a scroll of fear or the Banshee card.
Monster Version
The monster version of Cause Fear makes the player unable to move toward the caster, though if the caster closes to melee range, the player will still be able to engage them in melee. Depending on how well you can fight from a distance and what areas of the floor this cuts you off from, this may or may not be a problem. Fear also prevents the player from berserking. High magic resistance can prevent this spell from affecting you.
The following monsters can cast Cause Fear:
- W Eidolon
- G Giant orange brain
- c Satyr