Difference between revisions of "Throw Frost"
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CommanderC (talk | contribs) (Add AttackSpell semantic properties) |
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|range = 7 | |range = 7 | ||
|target = Beam | |target = Beam | ||
− | |special = }} | + | |special = |
+ | |hit_type = normal | ||
+ | |hit_adder = 8 | ||
+ | |hit_num = 1 | ||
+ | |hit_denom = 10 | ||
+ | |dam_calculator = dicedef | ||
+ | |dam_numdice = 2 | ||
+ | |dam_adder = 4 | ||
+ | |dam_num = 1 | ||
+ | |dam_denom = 10}} | ||
'''Throw Frost''' is a level 2 [[Conjurations]]/[[Ice Magic]] spell which blasts a single target with a small bolt of cold. Low level [[Ice Elementalist]]s should use it to take out or soften up enemies which are particularly dangerous in melee, such as [[ogre]]s or [[orc warrior]]s, but should almost always prefer the more MP- and power-efficient, AC- and EV-ignoring [[Freeze]] in melee. [[Conjurer]]s may use this spell for a while as well, but most characters will have more efficient means of killing monsters by the time they find it. | '''Throw Frost''' is a level 2 [[Conjurations]]/[[Ice Magic]] spell which blasts a single target with a small bolt of cold. Low level [[Ice Elementalist]]s should use it to take out or soften up enemies which are particularly dangerous in melee, such as [[ogre]]s or [[orc warrior]]s, but should almost always prefer the more MP- and power-efficient, AC- and EV-ignoring [[Freeze]] in melee. [[Conjurer]]s may use this spell for a while as well, but most characters will have more efficient means of killing monsters by the time they find it. |
Revision as of 19:27, 22 May 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Throw Frost | |
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Level | 2 |
School1 | Conjuration |
School2 | Ice |
Source(s) | |
Casting noise | 2 |
Spell noise | 2 |
This spell throws a small puff of frost. |
Spell Details | |
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Damage Formula | 2d(4+Power/10) |
Max Damage | 2d9 Cold |
Max Power | 50 |
Range | 7 |
Targeting | Beam |
To-hit | |
Special |
Throw Frost is a level 2 Conjurations/Ice Magic spell which blasts a single target with a small bolt of cold. Low level Ice Elementalists should use it to take out or soften up enemies which are particularly dangerous in melee, such as ogres or orc warriors, but should almost always prefer the more MP- and power-efficient, AC- and EV-ignoring Freeze in melee. Conjurers may use this spell for a while as well, but most characters will have more efficient means of killing monsters by the time they find it.