Difference between revisions of "Cross-train"

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(Updated for 0.15)
(Clarify, update to 0.16, remove from Category:Crystal Ball Articles)
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All weapon skills '''crosstrain''' with at least one other weapon skill. Experience invested in the main skill gives a direct experience bonus to the secondary skills, as long as the main skill is of a higher level. The following weapon skills crosstrain with each other:
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All weapon skills '''crosstrain''' with at least one other weapon skill. Experience invested in the main skill gives a direct 40% experience bonus to the secondary skills. The following weapon skills crosstrain with each other:
  
*[[Short Blades]] and [[Long Blades]]
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*[[Short Blades]] and [[Long Blades]] crosstrain each other
*[[Maces & Flails]] and [[Axes]]
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*[[Axes]] and [[Staves]] crosstrain [[Polearms]] and [[Maces & Flails]]
*[[Polearms]] and [[Axes]]
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*[[Maces & Flails]] and [[Polearms]] crosstrain [[Axes]] and [[Staves]]
*[[Staves]] and [[Polearms]]
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*[[Throwing]] and [[Slings]] crosstrain each other
*[[Staves]] and [[Maces & Flails]]
 
 
 
In addition, the ranged combat skills [[Throwing]] and [[Slings]] also crosstrain.
 
  
 
==Effect==
 
==Effect==
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Prior to [[0.15]], crosstraining gave an aptitude bonus to the secondary skills, rather than a direct experience bonus.
 
Prior to [[0.15]], crosstraining gave an aptitude bonus to the secondary skills, rather than a direct experience bonus.
  
[[Category:Crystal Ball Articles]]
 
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Strategy]]
 
[[Category:Strategy]]

Revision as of 21:48, 29 June 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.


All weapon skills crosstrain with at least one other weapon skill. Experience invested in the main skill gives a direct 40% experience bonus to the secondary skills. The following weapon skills crosstrain with each other:

Effect

In practice, this allows characters who specialize in a weapon type early on to diversify their arsenal by the mid- or late-game, should they come across an attractive weapon.

History

Prior to 0.15, crosstraining gave an aptitude bonus to the secondary skills, rather than a direct experience bonus.