Difference between revisions of "Potion of heal wounds"

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==Strategy==
 
==Strategy==
 
Unlike a [[potion of curing]], potions of heal wounds do not cure [[status effects]] (e.g. [[poison]], [[sickness]], or [[confusion]]), but the restored HP may keep you alive long enough for them to pass on their own.
 
Unlike a [[potion of curing]], potions of heal wounds do not cure [[status effects]] (e.g. [[poison]], [[sickness]], or [[confusion]]), but the restored HP may keep you alive long enough for them to pass on their own.
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{{potions}}

Revision as of 05:43, 4 October 2016

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of heal wounds
Icon Potion of heal wounds.png
A magical healing elixir which causes wounds to close and heal almost instantly. If it is used when one is at or near full health, it can also repair permanent injuries.

Quaffing a potion of heal wounds restores 9 + 3d28/3 HP (23 on average), up to your max HP. If quaffed when at full HP, it will remove 2d3 HP of rot (4 on average).

These are functionally identical to wands of heal wounds.

You feel much better.

Strategy

Unlike a potion of curing, potions of heal wounds do not cure status effects (e.g. poison, sickness, or confusion), but the restored HP may keep you alive long enough for them to pass on their own.

Potions
AmbrosiaAttractionBerserk rageBrillianceCancellationCuringDegenerationEnlightenmentExperienceHasteHeal woundsInvisibilityLignificationMagicMightMutationResistance