Difference between revisions of "Crown of Eternal Torment"
(Now reduced map hp by 20%) |
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[[Torment]] immunity<br> | [[Torment]] immunity<br> | ||
[[Negative energy|rN+++]]<br> | [[Negative energy|rN+++]]<br> | ||
− | See | + | [[See invisible]]<br> |
− | Reduces max HP by 20%<br> | + | Reduces max [[HP]] by 20%<br> |
[[Curse]]s itself when worn | [[Curse]]s itself when worn | ||
==Desirability== | ==Desirability== | ||
− | The '''crown of Eternal Torment''' is an extremely situational piece of equipment, granting rN+++ and torment immunity in exchange for a sizable portion of your maximum health. | + | The '''crown of Eternal Torment''' is an extremely situational piece of equipment, granting rN+++ and torment immunity in exchange for a sizable portion of your maximum health. Admittedly, immunity to torment makes certain encounters significantly less terrifying, but that's still a lot of lost durability. Having 4/5 normal health means that all other hostile attacks are effectively dealing 125% more damage than normal, and slows your [[regeneration rate]] by a significant chunk. The item may be useful for taking on [[the Tomb]] and [[Tartarus]], but almost any other branch of the game will be decidedly deadlier if you choose to wear it; most branches don't have sources of torment to begin with, and several of those that do have plenty of other devastating threats, such as [[hellfire]]. Use this artefact at your own risk, and make sure to keep some [[scrolls of remove curse]] on hand so you can remove it when you decide to wear a less dangerous piece of equipment. |
Oh, and it has [[see invisible]]. That's nice. | Oh, and it has [[see invisible]]. That's nice. |
Revision as of 22:18, 23 April 2015
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the +3 crown of Eternal Torment
+3 crown (0 base AC)
Torment immunity
rN+++
See invisible
Reduces max HP by 20%
Curses itself when worn
Desirability
The crown of Eternal Torment is an extremely situational piece of equipment, granting rN+++ and torment immunity in exchange for a sizable portion of your maximum health. Admittedly, immunity to torment makes certain encounters significantly less terrifying, but that's still a lot of lost durability. Having 4/5 normal health means that all other hostile attacks are effectively dealing 125% more damage than normal, and slows your regeneration rate by a significant chunk. The item may be useful for taking on the Tomb and Tartarus, but almost any other branch of the game will be decidedly deadlier if you choose to wear it; most branches don't have sources of torment to begin with, and several of those that do have plenty of other devastating threats, such as hellfire. Use this artefact at your own risk, and make sure to keep some scrolls of remove curse on hand so you can remove it when you decide to wear a less dangerous piece of equipment.
Oh, and it has see invisible. That's nice.
History
The crown of Eternal Torment will be added in 0.17.