Difference between revisions of "Jelly"
(Updated mechanics regarding jellies eating items on the ground and references to amulet of rCorr) |
(0.21 update. Non-Jiyva jellies haven't eaten items for almost two years now. The monster info on the right may still be wrong, it shows the "eats_items" attribute.) |
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− | {{ | + | {{version021}} |
{{list of | jellies}} | {{list of | jellies}} | ||
− | {{ | + | {{flavour|A pulsating mass of acidic protoplasm. It can and will eat almost anything, and grows a little each time...}} |
==Useful Info== | ==Useful Info== | ||
− | '''Jellies''' are | + | '''Jellies''' are rather weak creatures that introduce the player to the concept of [[corrosion]], a stackable debuff which inflicts a negative slaying bonus and an AC penalty. |
− | + | Followers of [[Jiyva]] will have a frustrating time with the jellies their god provides. These jellies have a special appetite for items lying around the dungeon floor and will devour anything except [[artefact]] items. | |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | + | *If at all possible, you should fight jellies using [[ranged attack]]s to avoid their acid. | |
− | *If at all possible, you should fight jellies using [[ranged attack]]s to avoid their acid | ||
*Wearing a [[ring of resist corrosion]] or another source of rCorr will greatly reduce the chance of corrosion, as well as the damage you sustain. | *Wearing a [[ring of resist corrosion]] or another source of rCorr will greatly reduce the chance of corrosion, as well as the damage you sustain. | ||
==History== | ==History== | ||
− | Prior to [[0.17]], jellies would eat items on the ground that the player had seen. | + | *Prior to [[0.19]], jellies would eat items on the ground that the player had not seen even if the player was not worshiping Jiyva. |
− | + | *Prior to [[0.17]], jellies would also eat items on the ground that the player had seen. | |
− | Prior to [[0.15]], jellies were notorious for permanently weakening weapons and armour used in combat against them. The [[corrosion]] overhaul changed this. | + | *Prior to [[0.15]], jellies were notorious for permanently weakening weapons and armour used in combat against them. The [[corrosion]] overhaul changed this. |
− | + | *Prior to [[0.14]], jellies would not split no matter how many items they consumed. | |
− | Prior to [[0.14]], jellies would not split no matter how many items they consumed. | + | *Prior to [[0.13]], jellies were more durable and hit harder, but only had speed 9. |
− | |||
− | Prior to [[0.13]], jellies were more durable and hit harder, but only had speed 9. |
Revision as of 20:51, 14 April 2018
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
For a list of all jellies, see list of jellies.
A pulsating mass of acidic protoplasm. It can and will eat almost anything, and grows a little each time... |
Useful Info
Jellies are rather weak creatures that introduce the player to the concept of corrosion, a stackable debuff which inflicts a negative slaying bonus and an AC penalty.
Followers of Jiyva will have a frustrating time with the jellies their god provides. These jellies have a special appetite for items lying around the dungeon floor and will devour anything except artefact items.
Tips & Tricks
- If at all possible, you should fight jellies using ranged attacks to avoid their acid.
- Wearing a ring of resist corrosion or another source of rCorr will greatly reduce the chance of corrosion, as well as the damage you sustain.
History
- Prior to 0.19, jellies would eat items on the ground that the player had not seen even if the player was not worshiping Jiyva.
- Prior to 0.17, jellies would also eat items on the ground that the player had seen.
- Prior to 0.15, jellies were notorious for permanently weakening weapons and armour used in combat against them. The corrosion overhaul changed this.
- Prior to 0.14, jellies would not split no matter how many items they consumed.
- Prior to 0.13, jellies were more durable and hit harder, but only had speed 9.