Difference between revisions of "Tower shield of Ignorance"

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{{flavour|A shield unearthed from the remains of a ruined city. It bears an inscription written in an ancient language. Scholars and wise men laboured for countless hours to decipher it, and in time, a translation was finally settled on:
 
{{flavour|A shield unearthed from the remains of a ruined city. It bears an inscription written in an ancient language. Scholars and wise men laboured for countless hours to decipher it, and in time, a translation was finally settled on:
  
 
"With a shield like this, who needs to think?"}}
 
"With a shield like this, who needs to think?"}}
[[File:Shield_of_ignorance.png]] '''''the +6 large shield of Ignorance'''''
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[[File:Shield_of_ignorance.png]] '''''the +10 large shield of Ignorance'''''
  
+6 [[large shield]]
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+10 [[large shield]]
  
 
[[Cursed]], 33% chance to recurse itself on equip<br>
 
[[Cursed]], 33% chance to recurse itself on equip<br>
+4 [[AC]]<br>
+
-4 [[INT]]<br>
-6 [[INT]]<br>
 
 
rN+
 
rN+
  
 
==Desirability==
 
==Desirability==
For most characters, the '''large shield of Ignorance''' is ruled out simply by virtue of it being a [[large shield]]; [[size|smaller]] characters can't wield it, and medium-sized characters need to invest a tremendous amount of [[experience]] into their [[Shields skill]] to mitigate the severe penalties large shields apply. Large characters have a significantly easier time of it, but the arguments against the shield continue. -6 [[intelligence]] is a huge penalty for any spellcaster, and since any non-[[Trog]] character can benefit from learning at least a little magic, this is significant in almost all cases. Finally, while it does offer an impressive amount of general defense, plus a rank of occasionally-helpful [[negative energy]] resistance, it's often more tempting to take advantage of the [[fire]], [[cold]], or [[poison]] resistances you can find on non-artefact [[buckler]]s and [[shield]]s.
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For most characters, the '''large shield of Ignorance''' is ruled out simply by virtue of it being a [[large shield]]; [[size|smaller]] characters can't wield it, and medium-sized characters need to invest a tremendous amount of [[experience]] into their [[Shields skill]] to mitigate the severe penalties large shields apply. Large characters and [[formicid]]s have a significantly easier time of it, but the arguments against the shield continue. -4 [[intelligence]] is a huge penalty for any spellcaster, and since any non-[[Trog]] character can benefit from learning at least a little magic, this is significant in almost all cases. Finally, while it does offer an impressive amount of shielding plus a rank of occasionally-helpful [[negative energy]] resistance, it's often more tempting to take advantage of the [[fire]], [[cold]], or [[poison]] resistances you can find on non-artefact [[buckler]]s and [[shield]]s.
  
 
==History==
 
==History==
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Prior to [[0.20]], this shield gave +4 [[AC]], reduced intelligence by 6, and only had a +6 enchantment.
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Prior to [[0.19]], this shield had +2 [[EV]] and only a +2 [[AC]] bonus.  
 
Prior to [[0.19]], this shield had +2 [[EV]] and only a +2 [[AC]] bonus.  
  

Revision as of 18:23, 30 May 2017

Version 0.20: This article may not be up to date for the latest stable release of Crawl.
A shield unearthed from the remains of a ruined city. It bears an inscription written in an ancient language. Scholars and wise men laboured for countless hours to decipher it, and in time, a translation was finally settled on:

"With a shield like this, who needs to think?"

Shield of ignorance.png the +10 large shield of Ignorance

+10 large shield

Cursed, 33% chance to recurse itself on equip
-4 INT
rN+

Desirability

For most characters, the large shield of Ignorance is ruled out simply by virtue of it being a large shield; smaller characters can't wield it, and medium-sized characters need to invest a tremendous amount of experience into their Shields skill to mitigate the severe penalties large shields apply. Large characters and formicids have a significantly easier time of it, but the arguments against the shield continue. -4 intelligence is a huge penalty for any spellcaster, and since any non-Trog character can benefit from learning at least a little magic, this is significant in almost all cases. Finally, while it does offer an impressive amount of shielding plus a rank of occasionally-helpful negative energy resistance, it's often more tempting to take advantage of the fire, cold, or poison resistances you can find on non-artefact bucklers and shields.

History

Prior to 0.20, this shield gave +4 AC, reduced intelligence by 6, and only had a +6 enchantment.

Prior to 0.19, this shield had +2 EV and only a +2 AC bonus.

Prior to 0.15, this shield had a +8 enchantment level.