Difference between revisions of "Snakebite"
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[[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | [[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | ||
− | +8 [[whip]] | + | +8 [[whip]] |
+ | |||
[[Curare]] (Upgraded [[venom]] brand))<br> | [[Curare]] (Upgraded [[venom]] brand))<br> | ||
rPois | rPois |
Revision as of 21:23, 8 May 2019
A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare. |
+8 whip
Curare (Upgraded venom brand))
rPois
Desirability
Snakebite[1] is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique brand and a useful resistance. In addition to its regular poison effect, it has a chance to inflict curare on 40% of hits, slowing and asphyxiating affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-AC enemies, and its brand proves useless against anything with poison resistance including the many demonic and undead opponents you'll find in the end-game.
A rare vault in the early Lair is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with adders, water moccasins, and black mambas, with Snakebite sitting at the very end.
History
- Prior to 0.19, Snakebite merely poisoned opponents instead of inflicting curare.
- Prior to 0.15, Snakebite had an enchantment of +5.
- Prior to 0.14, Snakebite had an enchantment of +5, +10, but could only inflict mundane poison.
References
- ↑ art-data.txt:607 (0.23.0)