For a list of all snakes, see list of snakes.
| The common dungeon snake. A species of troglodytic reptile commonly found in subterranean spaces.
“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”
Tips & Tricks
- Some very low level characters are poorly prepared to deal with adders. If you spot a sleeping adder early on, consider just walking away from it. The more bats, rats, goblins, and kobolds you slay before dealing with it, the stronger you'll be when that happens. Just don't generate too much noise around the sleeping adder until you're ready.
- Dispatch them from a distance if possible. Failing that, at least soften them up with a few tomahawks or javelins before engaging in melee until you're strong enough to kill them quickly.
- To avoid taking more potentially poisonous hits than necessary, run away while the snake is two tiles away and let it close the distance to you. If you charge in or simply stand your ground, they can land one or two free bites before you even get a chance to take a swing.
- Don't be stingy with your potions of curing. These potions are common, and immediately remove most status effects you may be suffering (including poison). If you haven't identified them yet, they are one of the most common potions, so feel free to take an educated guess if you're about to die anyway.
Prior to 0.10, adders were called snakes.