Difference between revisions of "Moth of wrath"
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*When encountered along with [[list of draconians|draconians]], [[Orb Guardian]]s, or other beefy opponents in Zot, try to kill them as quickly as possible. Remember that they can berserk you as well, leaving you unable to cast spells or act intelligently (use [[wand]]s, quaff [[potion]]s, etc.) and [[slow]]ing you once it wears off. | *When encountered along with [[list of draconians|draconians]], [[Orb Guardian]]s, or other beefy opponents in Zot, try to kill them as quickly as possible. Remember that they can berserk you as well, leaving you unable to cast spells or act intelligently (use [[wand]]s, quaff [[potion]]s, etc.) and [[slow]]ing you once it wears off. | ||
*[[Wand of polymorph|Polymorphing]] them is a good idea, as they have surprisingly low [[hit dice]] for something so dangerous. It might change into e.g. a manticore. | *[[Wand of polymorph|Polymorphing]] them is a good idea, as they have surprisingly low [[hit dice]] for something so dangerous. It might change into e.g. a manticore. | ||
− | *"Friendly" moths of wrath may still | + | *"Friendly" moths of wrath may still berserk your enemies with their melee attack, and are sometimes created from a [[scroll of summoning]] in Zot. Thankfully, they won't berserk you while still enraging allies. |
Revision as of 13:55, 2 September 2022
For a list of all arthropods, see list of arthropods.
moth of wrath y | |
---|---|
HP | 32-66 |
HD | 9 |
XP | 503 |
Speed | 12 |
AC | 0 |
EV | 10 |
Will | 40 |
Attack1 | 25 (bite: rage)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Small |
Type | moth, moth of wrath |
Flags | Flying No skeleton Web immune |
A moth known for its ability to inspire insane rages by touching its foes, or merely gazing at its friends. For some inexplicable reason, it was eradicated from the surface centuries ago.
“When within sight of their foe Berserks wrought themselves into such a state of frenzy, that they bit their shields and rushed forward to the attack, throwing away their arms of defence, reckless of every danger, sometimes having nothing but a club, which carried with it death and destruction.” |
Useful Info
Moths of wrath are flying pests which are fairly harmless on their own, but can be deadly when accompanied by other monsters. They can make any monster within four tiles of them go berserk, rendering easy packs of opponents suddenly deadly. Their bites can also induce berserk in you, which may or may not be a good thing. They can be found in the Spider's Nest, the Realm of Zot, and in certain vaults, often sealed away behind iron grates near an altar to Trog.
Spells
Spell set I | ||
---|---|---|
Slot1 | Berserk Other | Natural flag |
Tips & Tricks
- When encountered along with draconians, Orb Guardians, or other beefy opponents in Zot, try to kill them as quickly as possible. Remember that they can berserk you as well, leaving you unable to cast spells or act intelligently (use wands, quaff potions, etc.) and slowing you once it wears off.
- Polymorphing them is a good idea, as they have surprisingly low hit dice for something so dangerous. It might change into e.g. a manticore.
- "Friendly" moths of wrath may still berserk your enemies with their melee attack, and are sometimes created from a scroll of summoning in Zot. Thankfully, they won't berserk you while still enraging allies.