Difference between revisions of "Thief"

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'''Thieves''' are malcontents who survive through sneakiness and quick wits, rather than violence or magic. They start with similar equipment to [[Assassin]]s, but no blowgun, and require delicate tactics to survive the early game. As they are a challenge class, they are not recommended for novice players.
 
'''Thieves''' are malcontents who survive through sneakiness and quick wits, rather than violence or magic. They start with similar equipment to [[Assassin]]s, but no blowgun, and require delicate tactics to survive the early game. As they are a challenge class, they are not recommended for novice players.
 
This background was removed in [[0.7.0]].
 
  
 
== Starting equipment ==
 
== Starting equipment ==
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== Starting skills ==
 
== Starting skills ==
 
*Thieves start with 1 level in [[Fighting]], 2 levels in [[Short Blades]],  2 levels in [[Dodging]],  2 levels in [[Stealth]],  2 levels in [[Stabbing]], and  2 levels in [[Traps & Doors]], adjusted for species aptitudes.
 
*Thieves start with 1 level in [[Fighting]], 2 levels in [[Short Blades]],  2 levels in [[Dodging]],  2 levels in [[Stealth]],  2 levels in [[Stabbing]], and  2 levels in [[Traps & Doors]], adjusted for species aptitudes.
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==History==
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*This background was removed in [[0.7.0]].
  
 
[[Category:Obsolete backgrounds]]
 
[[Category:Obsolete backgrounds]]
 
[[Category:Backgrounds]]
 
[[Category:Backgrounds]]

Latest revision as of 14:52, 3 May 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Thieves are malcontents who survive through sneakiness and quick wits, rather than violence or magic. They start with similar equipment to Assassins, but no blowgun, and require delicate tactics to survive the early game. As they are a challenge class, they are not recommended for novice players.

Starting equipment

Starting skills

History

  • This background was removed in 0.7.0.