Difference between revisions of "Metabolic Englaciation"
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==Effect== | ==Effect== | ||
− | Applies the slow effect for creatures in caster's line of sight. The duration of this effect is dependent on [[spell power]] and inversely proportional to monster [[HD]]. Duration is doubled for [[cold-blooded]] targets. [[Cold resistance|Cold resistant]] and [[stationary]] monsters are unaffected by this spell. | + | Applies the slow effect for creatures in caster's line of sight. The duration of this effect is dependent on [[spell power]] and inversely proportional to monster [[HD]]; it does not check [[willpower]]. Duration is doubled for [[cold-blooded]] targets. [[Cold resistance|Cold resistant]] and [[stationary]] monsters are unaffected by this spell. |
The slow effect will last for <code>3d(pow+1)/6 - (HD-1)/2 </code> turns.<ref>{{source ref|0.30.0|spl-monench.cc|40}}</ref> If this results in 0, then the spell is resisted, otherwise it has a minimum of (1 + 1d4) turns. Using this spell on an already slowed creature will increase its duration. | The slow effect will last for <code>3d(pow+1)/6 - (HD-1)/2 </code> turns.<ref>{{source ref|0.30.0|spl-monench.cc|40}}</ref> If this results in 0, then the spell is resisted, otherwise it has a minimum of (1 + 1d4) turns. Using this spell on an already slowed creature will increase its duration. |
Revision as of 10:08, 7 June 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Metabolic Englaciation | |
---|---|
Level | 5 |
School1 | Hexes |
School2 | Ice |
Source(s) | Book of Sloth Book of Winter |
Casting noise | 4 |
Spell noise | 0 |
Power Cap | 200 |
Flags | Area |
Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affected much more strongly, and tougher creatures will be slowed for a shorter time. |
Metabolic Englaciation is a level 5 Hexes/Ice spell that slows down monsters in caster's line of sight.
Effect
Applies the slow effect for creatures in caster's line of sight. The duration of this effect is dependent on spell power and inversely proportional to monster HD; it does not check willpower. Duration is doubled for cold-blooded targets. Cold resistant and stationary monsters are unaffected by this spell.
The slow effect will last for 3d(pow+1)/6 - (HD-1)/2
turns.[1] If this results in 0, then the spell is resisted, otherwise it has a minimum of (1 + 1d4) turns. Using this spell on an already slowed creature will increase its duration.
History
- Prior to 0.28, Metabolic Englaciation didn't have a minimum duration.
- Prior to 0.27, Metabolic Englaciation lasted for
3d(pow + 1) / 6 - 1d(HD) - 1
turns. - Prior to 0.14, Metabolic Englaciation was a level 6 Hexes/Ice spell, and had no effect on already slowed creatures.
- Prior to 0.10, Metabolic Englaciation functioned as a mass Ensorcelled Hibernation.
References
- ↑ spl-monench.cc:40 (0.30.0)