Difference between revisions of "Cigotuvi's Dreadful Rot"

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'''Cigotuvi's Dreadful Rot''' is a level 2 [[Necromancy]]/[[Air Magic]]/[[Poison Magic]] spell.  
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{{spell info}}
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'''Cigotuvi's Dreadful Rot''' is a level 2 [[Necromancy]]/[[Air Magic]]/[[Poison Magic]] spell which creates a cloud of [[miasma]] on your tile.
  
It instantly creates a [[cloud]] of [[miasma]] on the user's tile, slowing, heavily poisoning, and damaging any [[unbreathing|breathing]] creature that steps inside. You are immune to this cloud for the turn you cast it, but vulnerable immediately afterwards.
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[[Hedge Wizard]]s start with this spell in their libraries.
  
In addition, each cast will temporarily [[drain]] about 9% of the player's max HP per cast.<ref>{{source ref|0.30.0|spl-clouds.cc|48}}</ref>
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==Useful Info==
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Instantly creates a [[cloud]] of [[miasma]] on the user's tile. This slows, heavily poisons, and damages any creature that steps inside. [[Undead]], [[nonliving]] monsters, as well as those with
  
[[Hedge Wizard]]s start with this spell in their libraries.
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You are immune to this cloud for the turn you cast it, but vulnerable immediately afterwards. You must move immediately after casting to not receive adverse effects.
*[[Book of Vapours]], [[Book of Decay]], [[Kiku]] gift
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Each cast will temporarily [[drain]] about 9% of the player's max HP per cast.<ref>{{source ref|0.30.0|spl-clouds.cc|48}}</ref>
  
 
==Strategy==  
 
==Strategy==  

Revision as of 03:19, 22 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Cigotuvi's Dreadful Rot Cigotuvi's Dreadful Rot is a level 2 Necromancy/Air Magic/Poison Magic spell which creates a cloud of miasma on your tile.

Hedge Wizards start with this spell in their libraries.

Useful Info

Instantly creates a cloud of miasma on the user's tile. This slows, heavily poisons, and damages any creature that steps inside. Undead, nonliving monsters, as well as those with

You are immune to this cloud for the turn you cast it, but vulnerable immediately afterwards. You must move immediately after casting to not receive adverse effects.

Each cast will temporarily drain about 9% of the player's max HP per cast.[1]

Strategy

Most monsters in the early game won't willingly walk through the miasma cloud. In a hallway, you can create a cloud, then attack behind it for a few turns. It can also be used to escape foes, if used in a hallway.

Tips & Tricks

History

References