Difference between revisions of "Warg"

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==Useful Info==
 
==Useful Info==
'''Wargs''' are the largest natural canines in the game and are closely tied to [[orc]]ish culture. They serve as guards in and around the [[Orcish Mines]], quickly chasing down their victims and attacking in melee. Fortunately they aren't very dangerous, but they can certainly distract you while a well-armed orc attacks you.
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'''Wargs''' are the largest natural canines in the game and are closely tied to [[orc]]ish culture. They serve as guards in and around the [[Orcish Mines]], quickly chasing down their victims and mauling them in melee.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
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*Wargs can close the distance and deal surprising damage before you can run to stairs. Have a method of keeping them away.
 
*They are resistant to poison, making them the only things in the Orcish Mines that can't be incapacitated with [[Mephitic Cloud]]. Casters relying on it should find a different way to kill them.
 
*They are resistant to poison, making them the only things in the Orcish Mines that can't be incapacitated with [[Mephitic Cloud]]. Casters relying on it should find a different way to kill them.
*Wargs are the most powerful result from the spell [[Call Canine Familiar]].
 
  
 
==History==
 
==History==
{{CBA|0.31|wargs will get stronger attacks (18 -> 25 damage), more defenses (4 -> 9 AC), and more speed (13 -> 15). Also, it won't be possible to summon them via [[Call Canine Familiar]].}}
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*Prior to [[0.31]], wargs were considerably weaker (slower, less AC, less damage) and could be summoned with [[Call Canine Familiar]].

Revision as of 19:35, 31 January 2024

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For a list of all canines, see list of canines.

warg hWarg.png
HP 21-44
HD 5
XP 188
Speed 15
AC 9
EV 12
Will 40
Attack1 25 (bite: plain)


Resistances rPois+
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Large
Type hound, warg
Flags See invisible
Unblindable
Warm-blooded
A particularly large and evil-looking wolf, usually found in the company of orcs.

Useful Info

Wargs are the largest natural canines in the game and are closely tied to orcish culture. They serve as guards in and around the Orcish Mines, quickly chasing down their victims and mauling them in melee.

Tips & Tricks

  • Wargs can close the distance and deal surprising damage before you can run to stairs. Have a method of keeping them away.
  • They are resistant to poison, making them the only things in the Orcish Mines that can't be incapacitated with Mephitic Cloud. Casters relying on it should find a different way to kill them.

History

  • Prior to 0.31, wargs were considerably weaker (slower, less AC, less damage) and could be summoned with Call Canine Familiar.