Difference between revisions of "Necrophage"

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==Useful Info==
 
==Useful Info==
'''Necrophages''' are grotesque undead. Their melee attacks have a chance of [[drain]]ing your max HP with every hit. They only generate inside certain [[vault]]s.
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'''Necrophages''' are grotesque undead. Their melee attacks can [[drain]] whatever they hit. They only appear as low-level allies when worshipping [[Yredelemnul]].
 
 
==Tips & Tricks==
 
*If you find one in early Dungeon, they can be threatening to [[Alchemist]]s and [[Necromancer]]s, since they are immune to poison/negative energy.
 
*They're fragile enough that almost anyone can defeat them from a distance with ranged attacks.
 
  
 
==History==
 
==History==
{{CBA|0.32|necrophages will no longer appear in the Dungeon, and they will exist only as [[Yred]] allies. Also, necrophages will have less HP and a weaker melee attack, 8 -> 6.}}
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*Prior to 0.32, necrophages could appear in dungeon [[vault]]s. They had more HP and a stronger attack (8).
*Prior to [[0.30]], necrophages could spawn in the early [[Dungeon]].
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*Prior to [[0.30]], necrophages could generate naturally in the upper [[Dungeon]].
 
*Prior to [[0.26]], necrophages inflicted [[rot]] instead of draining.
 
*Prior to [[0.26]], necrophages inflicted [[rot]] instead of draining.
 
*Prior to [[0.24]], followers of [[Fedhas Madash]] could instantly destroy them with the Fungal Bloom ability.
 
*Prior to [[0.24]], followers of [[Fedhas Madash]] could instantly destroy them with the Fungal Bloom ability.
 
*Prior to [[0.16]], necrophages could eat corpses to heal.
 
*Prior to [[0.16]], necrophages could eat corpses to heal.
 
*Prior to [[0.15]], necrophages could equip weapons and armour.
 
*Prior to [[0.15]], necrophages could equip weapons and armour.

Revision as of 02:54, 14 January 2025

Version 0.32: This article may not be up to date for the latest stable release of Crawl.
necrophage nNecrophage.png
HP 18-37
HD 5
XP 122
Speed 10
AC 2
EV 10
Will 40
Attack1 8 (hit: drain experience)


Resistances rC+
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type ghoul, necrophage
Flags Evil
Unbreathing
No zombie
A vile undead creation of the most unholy necromancy, made from the decaying corpses of humanoid creatures. It exists to spread disease and decay.

Useful Info

Necrophages are grotesque undead. Their melee attacks can drain whatever they hit. They only appear as low-level allies when worshipping Yredelemnul.

History

  • Prior to 0.32, necrophages could appear in dungeon vaults. They had more HP and a stronger attack (8).
  • Prior to 0.30, necrophages could generate naturally in the upper Dungeon.
  • Prior to 0.26, necrophages inflicted rot instead of draining.
  • Prior to 0.24, followers of Fedhas Madash could instantly destroy them with the Fungal Bloom ability.
  • Prior to 0.16, necrophages could eat corpses to heal.
  • Prior to 0.15, necrophages could equip weapons and armour.