Difference between revisions of "Orc priest"
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|slot3=[[Cantrip]] | |slot3=[[Cantrip]] | ||
|slot4=[[Smiting]] (7-17) | |slot4=[[Smiting]] (7-17) | ||
− | |slot5=''none'' | + | |slot5=[[Heal Other]] |
− | + | |slot6=''none'' | |
}} | }} | ||
+ | {{clear}} | ||
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<!--spl-bot-end--> | <!--spl-bot-end--> | ||
Revision as of 13:39, 3 May 2013
For a list of all orcs, see list of orcs.
orc priest o | |
---|---|
HP | 9-21 |
HD | 3 |
XP | 42 |
Speed | 10 |
AC | 1 |
EV | 10 |
Will | 16 |
Attack1 | 6 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy, |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | orc, orc |
Flags | Priest Speaks Evil Warm-blooded |
A servant of the ancient and cruel gods of the orcs, dressed in a long robe. It continually mumbles strange prayers. You should hope that they remain unheard. |
Useful Info
Orc priests introduce smiting into the game at levels where smiting is scary. So long as an orc priest is visible, it is capable of instantly dealing 7-17 damage to you in a single turn. Even worse, they usually appear along with a pack of orcs, orc wizards, and orc warriors, and can appear as early as Dungeon:2.
Spells
Spell set | |
---|---|
Slot1 | Pain (d8) |
Slot2 | none |
Slot3 | Cantrip |
Slot4 | Smiting (7-17) |
Slot5 | Heal Other |
Slot6 | none |
Tips & Tricks
Orc priests can be neutralized by hiding from their line of sight (they will try to rush you if they can't smite you), making them confused/paralyzed, or trapping them in a throwing net. Just avoid fights where they get to cast against you for several turns while you have to chop a path through their allies.