Difference between revisions of "Death yak"
Line 7: | Line 7: | ||
|resistances=None | |resistances=None | ||
|vulnerabilities=None | |vulnerabilities=None | ||
− | |max_chunks= | + | |max_chunks=7 |
|meat={{Contaminated+poisoned corpse}} | |meat={{Contaminated+poisoned corpse}} | ||
|xp=1059 | |xp=1059 |
Revision as of 20:12, 10 May 2013
death yak Y | |
---|---|
HP | 54-97 |
HD | 14 |
XP | 1059 |
Speed | 10 |
AC | 9 |
EV | 5 |
Will | 93 |
Attack1 | 30 (gore: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Big |
Type | yak, death yak |
Flags | Herd Warm-blooded |
A larger and beefier relative of the common dungeon yak. Its little red eyes gleam with hunger for living flesh. |
Useful Info
Death yaks are far tougher than their yak brethren. They're the most dangerous monsters in the Lair, appearing in packs and hitting hard enough to quickly wipe out casters.
Tips & Tricks
- Most of the tricks you've used thus far to take out dangerous monsters quickly won't work very well on death yaks; they've got enough magic resistance and HD to shake off most status effects, and their melee strength makes it extremely unwise to use brute force unless you're playing a pure tank. Attack them from a distance, flood them with summoned or undead minions, and lure them upstairs one at a time for safe disposal. Never face down more than one at once until you've grown strong enough.
- Their poison susceptibility makes kiting them much easier. Fast species like centaurs armed with ranged weapons can hunt them in relative safety if they encounter them on an otherwise empty floor.