Difference between revisions of "Helmet"

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(Added version tag, compressed ego and enchantment paragraph. Can helmets get magic resistance, or just Int+ and SInv?)
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Helmets may be decorated as winged, horned, crested, plumed, spiked, or visored. These descriptions change the tile used to represent the helmet but have no other in-game effect.
 
Helmets may be decorated as winged, horned, crested, plumed, spiked, or visored. These descriptions change the tile used to represent the helmet but have no other in-game effect.
  
Dwarven or orcish helmets exist, offering their corresponding [[Armour#Racial armour|bonuses]]. Available [[ego]]s include:
+
Dwarven or orcish helmets exist, offering their corresponding [[Armour#Racial armour|bonuses]]. Possible [[ego]]s include:
 
*[[Intelligence]] (+3)
 
*[[Intelligence]] (+3)
 
*[[See invisible]]
 
*[[See invisible]]

Revision as of 12:50, 20 August 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Name Helmet
Size to wear small, medium
Armour Class 1
Encumbrance rating +0
Maximum Enchantment +2
Grants nothing
Time to Wear 5



A piece of metal headgear.

Helmets are a kind of head armour that have 1 base AC, and which may be enchanted up to +2. They may only be worn by small- or medium-size adventurers without beaks, horns, or antennae.

Helmets may be decorated as winged, horned, crested, plumed, spiked, or visored. These descriptions change the tile used to represent the helmet but have no other in-game effect.

Dwarven or orcish helmets exist, offering their corresponding bonuses. Possible egos include:

Mundane Magical Winged Horned Crested Plumed Spiked Visored
Helmet 1.png Helmet 2.png Winged helmet.png Horned helmet.png Crested helmet.png Plumed helmet.png Spiked helmet.png Visored helmet.png