Difference between revisions of "Mass Confusion"

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*[[Book of Control]]
 
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{{flavour|This spell causes [[confusion]] in all who gaze upon the caster.}}
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{{flavour|This spell causes [[confusion]] in all who gaze upon the caster.
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“Go to, let us go down, and there confound their language, that they may not understand one another's speech.  So the LORD scattered them abroad from thence upon the face of all the earth: and they left off to build the city.”<br>-KJV Bible, Genesis 11:7-8.}}
  
 
'''Mass Confusion''' is a level 6 [[Hexes]] spell that tries to confuse all monsters in your line of sight. Unlike [[Alistair's Intoxication]], it works on monsters that are non-[[natural]], poison resistant, or of animal or lower [[monster intelligence|intelligence]].  However, it is resistible by [[magic resistance]], making it ineffective against many monsters in the later game.
 
'''Mass Confusion''' is a level 6 [[Hexes]] spell that tries to confuse all monsters in your line of sight. Unlike [[Alistair's Intoxication]], it works on monsters that are non-[[natural]], poison resistant, or of animal or lower [[monster intelligence|intelligence]].  However, it is resistible by [[magic resistance]], making it ineffective against many monsters in the later game.

Revision as of 23:25, 28 November 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Mass confusion.png Mass Confusion
Level 6
School1 Hexes
Source(s)
Casting noise 5
Spell noise 0
This spell causes confusion in all who gaze upon the caster.

“Go to, let us go down, and there confound their language, that they may not understand one another's speech. So the LORD scattered them abroad from thence upon the face of all the earth: and they left off to build the city.”
-KJV Bible, Genesis 11:7-8.

Mass Confusion is a level 6 Hexes spell that tries to confuse all monsters in your line of sight. Unlike Alistair's Intoxication, it works on monsters that are non-natural, poison resistant, or of animal or lower intelligence. However, it is resistible by magic resistance, making it ineffective against many monsters in the later game.

History

In 0.10 Mass Confusion received a small power boost.