Difference between revisions of "Recall"

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{{Spell
 
{{Spell
 
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{{Flavour|This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures nearby to a position adjacent to the caster.}}
{{Flavour|This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures to a nearby position adjacent to the caster.}}
 
 
'''Recall''' is a [[Summonings]]/[[Translocations]] spell which gradually teleports all enslaved or summoned creatures on the current floor to the caster's vicinity, one every 3-6 [[aut]]. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures.
 
'''Recall''' is a [[Summonings]]/[[Translocations]] spell which gradually teleports all enslaved or summoned creatures on the current floor to the caster's vicinity, one every 3-6 [[aut]]. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures.
  
 
==History==
 
==History==
 
Prior to [[0.12]] it was impossible to recall flying monsters over lava or deep water.
 
Prior to [[0.12]] it was impossible to recall flying monsters over lava or deep water.

Revision as of 22:38, 5 December 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Recall.png Recall
Level 3
School1 Summoning
School2 Translocation
Source(s)
Casting noise 3
Spell noise 0
This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures nearby to a position adjacent to the caster.

Recall is a Summonings/Translocations spell which gradually teleports all enslaved or summoned creatures on the current floor to the caster's vicinity, one every 3-6 aut. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures.

History

Prior to 0.12 it was impossible to recall flying monsters over lava or deep water.