Difference between revisions of "Recall"
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{{Spell | {{Spell | ||
|name=Recall | |name=Recall | ||
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|spellnoise=0 | |spellnoise=0 | ||
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| − | + | {{Flavour|This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures nearby to a position adjacent to the caster.}} | |
| − | {{Flavour|This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures to a | ||
'''Recall''' is a [[Summonings]]/[[Translocations]] spell which gradually teleports all enslaved or summoned creatures on the current floor to the caster's vicinity, one every 3-6 [[aut]]. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures. | '''Recall''' is a [[Summonings]]/[[Translocations]] spell which gradually teleports all enslaved or summoned creatures on the current floor to the caster's vicinity, one every 3-6 [[aut]]. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures. | ||
==History== | ==History== | ||
Prior to [[0.12]] it was impossible to recall flying monsters over lava or deep water. | Prior to [[0.12]] it was impossible to recall flying monsters over lava or deep water. | ||
Revision as of 21:38, 5 December 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
| | |
|---|---|
| Level | 3 |
| School1 | Summoning |
| School2 | Translocation |
| Source(s) | |
| Casting noise | 3 |
| Spell noise | 0 |
| This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures nearby to a position adjacent to the caster. |
Recall is a Summonings/Translocations spell which gradually teleports all enslaved or summoned creatures on the current floor to the caster's vicinity, one every 3-6 aut. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures.
History
Prior to 0.12 it was impossible to recall flying monsters over lava or deep water.