Difference between revisions of "Black Mark"
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{{flavour|This spell empowers the caster and their nearby allies to steal the vital energies of their foes on a successful melee attack, variously draining magic, speed, abilities, or skills.}} | {{flavour|This spell empowers the caster and their nearby allies to steal the vital energies of their foes on a successful melee attack, variously draining magic, speed, abilities, or skills.}} | ||
− | '''Black Mark''' is a monster-only spell that applies the ''black mark'' | + | '''Black Mark''' is a monster-only spell that applies the ''black mark'' [[status effect]] to any creature in the LOS of the caster that is hostile to the player. When a monster with this enchantment deals some damage in melee to the player or another monster, it will be healed for a random amount 2d(DamageDone/2) and one of the following effects will be applied to the defender: |
*[[Antimagic]] | *[[Antimagic]] | ||
*[[Slow]] | *[[Slow]] |
Revision as of 02:13, 9 February 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
This spell empowers the caster and their nearby allies to steal the vital energies of their foes on a successful melee attack, variously draining magic, speed, abilities, or skills. |
Black Mark is a monster-only spell that applies the black mark status effect to any creature in the LOS of the caster that is hostile to the player. When a monster with this enchantment deals some damage in melee to the player or another monster, it will be healed for a random amount 2d(DamageDone/2) and one of the following effects will be applied to the defender:
The following monsters are able to cast Black Mark: