Difference between revisions of "Archery"
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− | {{flavour| | + | {{flavour|It improves your effectiveness with ranged weaponry.}} |
− | '''Archery''' is an [[ego]] found only on [[gloves]] that enhances your ability to fight with ranged | + | '''Archery''' is an [[ego]] found only on [[gloves]] that enhances your ability to fight with [[ranged weapon]]s: you receive a +4 [[slaying]] bonus when using [[throwing]], [[bows]], [[crossbows]], or [[slings]]. |
==Desirability== | ==Desirability== | ||
− | Slaying bonuses are always desirable, but not all characters wind up using ranged weapons. If ranged weapons are your primary form of attack, these | + | Slaying bonuses are always desirable, but not all characters wind up using ranged weapons. If ranged weapons are your primary form of attack, these are an extremely welcome find. Spellcasters would likely prefer gloves of [[strength]] or [[dexterity]] (or a nice [[artefact]]), while melee fighters might find them unnecessary. |
==History== | ==History== | ||
+ | Prior to [[0.15]], archery gave +6 to accuracy and +4 to damage, at the cost of -1 slaying in melee. | ||
+ | |||
Prior to [[0.14]], archery was only found on the [[bracers of archery]], a now-obsolete form of hand-slot armour. | Prior to [[0.14]], archery was only found on the [[bracers of archery]], a now-obsolete form of hand-slot armour. |
Revision as of 19:44, 17 September 2014
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
It improves your effectiveness with ranged weaponry. |
Archery is an ego found only on gloves that enhances your ability to fight with ranged weapons: you receive a +4 slaying bonus when using throwing, bows, crossbows, or slings.
Desirability
Slaying bonuses are always desirable, but not all characters wind up using ranged weapons. If ranged weapons are your primary form of attack, these are an extremely welcome find. Spellcasters would likely prefer gloves of strength or dexterity (or a nice artefact), while melee fighters might find them unnecessary.
History
Prior to 0.15, archery gave +6 to accuracy and +4 to damage, at the cost of -1 slaying in melee.
Prior to 0.14, archery was only found on the bracers of archery, a now-obsolete form of hand-slot armour.