Difference between revisions of "Protection"

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(shields don't provide AC)
 
m (1 revision: brands, egos)
(No difference)

Revision as of 02:34, 26 December 2012

Protection is a brand which adds a bonus to the player's AC. If applied to a melee weapon, the bonus is +5. If applied to a shield, the bonus is +3.

Strategy

This is a nice brand for casters who don't use their weapon much.

History

Prior to 0.6, ranged weapons could have this as well. Now they receive Evasion instead.

Brands
Melee weapons General AntimagicChaosDistortionDrainingElectrocutionFlamingFreezingHeavyHoly wrathPainProtectionReachingSpectralSpeedVampiricVenom
Weapon type DeviousValourConcussionSunderingEntanglingRebuke
Artefact CurareDeathbaneDragon slayingReapingSilver
Launchers AntimagicDrainingElectrocutionFlamingFreezingHeavyPenetrationSpeed
Throwing weapons AtropaCurareDaturaDisjunctionPoisonedSilver