Difference between revisions of "Spear trap"
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[[File:Spear trap.png]] | [[File:Spear trap.png]] | ||
− | A [[spear trap]] is a [[trap]] that fires | + | A [[spear trap]] is a [[trap]] that fires spears when stepped upon by a player or [[monster]]. They hold 2 - 7 spears and deal 1 - 26 damage to you (monsters only take 1 - 4). |
[[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player. | [[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player. |
Revision as of 08:05, 14 April 2015
This trap shoots long sharp poles that can skewer tresspassers. |
A spear trap is a trap that fires spears when stepped upon by a player or monster. They hold 2 - 7 spears and deal 1 - 26 damage to you (monsters only take 1 - 4).
Repel Missiles and Deflect Missiles both reduce the chance of this trap being able to hit the player.
Much like other traps, spear traps cannot be disarmed, but they do have a limited supply of ammunition. They are fairly uncommon, appearing only in the Ossuary branch and on the bottom floor of the Realm of Zot, in the chambers approaching the Orb of Zot.
History
Prior to 0.16, flying characters would never trigger traps.
In previous versions, traps could be disarmed by "attacking" the trap in place by holding CTRL and moving toward the square. This ability was enhanced by the Traps & Doors skill. Both of these have been removed.