Difference between revisions of "Control Teleport"
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{{Spell | {{Spell | ||
|name=Control Teleport | |name=Control Teleport | ||
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==History== | ==History== | ||
− | This spell | + | This spell was removed in [[0.17]]. |
Prior to [[0.13]], this spell allowed the caster to perform multiple controlled teleports or blinks with a single casting, and it didn't delay teleports. | Prior to [[0.13]], this spell allowed the caster to perform multiple controlled teleports or blinks with a single casting, and it didn't delay teleports. | ||
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Revision as of 20:50, 10 November 2015
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Control Teleport | |
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Level | 4 |
School1 | Charms |
School2 | Translocation |
Source(s) | |
Casting noise | 3 |
Spell noise | 0 |
This spell allows the caster to control their next translocation – either by selecting an approximate target for a teleport, or by selecting a direction for a blink. Be wary that controlled translocations will cause the subject to become contaminated with magical energy, and that controlled teleports will take longer to trigger than uncontrolled ones. |
Control Teleport is a level 4 Charms/Translocations spell which temporarily grants the caster the teleport control status effect, giving them the ability to fully direct their teleports and partially control their blinks (known as semi-controlled blinking). This intrinsic increases the delay before a teleport takes effect, and disappears immediately after each teleport or blink.
Be aware that controlled teleports and blinks will cause the caster to glow.
History
This spell was removed in 0.17.
Prior to 0.13, this spell allowed the caster to perform multiple controlled teleports or blinks with a single casting, and it didn't delay teleports.