Difference between revisions of "Blood temperature"
(move notable monster to cold blooded page.) |
|||
Line 2: | Line 2: | ||
'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). | '''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). | ||
+ | |||
+ | They can be either [[cold-blooded]] or [[warm-blooded]]. | ||
[[Cold-blooded]] creatures are [[slow]]ed if hit by a [[Attack flavour|cold attack]] and are slowed twice as long by [[Metabolic Englaciation]]. | [[Cold-blooded]] creatures are [[slow]]ed if hit by a [[Attack flavour|cold attack]] and are slowed twice as long by [[Metabolic Englaciation]]. | ||
+ | [[Warm-blooded]] creatures have no specific vulnerabilities. | ||
[[category:Blood temperature]] | [[category:Blood temperature]] |
Revision as of 10:36, 2 June 2016
Version 0.18: This article may not be up to date for the latest stable release of Crawl.
Blood temperature is a trait of all monsters which have blood (most natural, non-insect, -arachnid, -jelly, or -eyeball monsters).
They can be either cold-blooded or warm-blooded.
Cold-blooded creatures are slowed if hit by a cold attack and are slowed twice as long by Metabolic Englaciation.
Warm-blooded creatures have no specific vulnerabilities.