Difference between revisions of "Dispersal"
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− | + | :''This page describes the Dispersal [[spell]]. For the ammunition brand, see [[Dispersal (brand)]].'' | |
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− | '' | + | '''Dispersal''' is a level 6 [[Translocations]] spell which attempts to clear away all monsters adjacent to you. |
− | + | ==Effect== | |
− | + | If the spell manages to beat a monster's [[magic resistance]], the monster is instantly [[teleport]]ed away. If the spell fails, the monster will [[blink]] away, even if they have magic immunity. | |
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==History== | ==History== | ||
Prior to [[0.12]], there was only a 50% chance that the monster would blink away when the teleport attempt failed. | Prior to [[0.12]], there was only a 50% chance that the monster would blink away when the teleport attempt failed. |
Revision as of 11:23, 15 November 2016
Version 0.19: This article may not be up to date for the latest stable release of Crawl.
- This page describes the Dispersal spell. For the ammunition brand, see Dispersal (brand).
Dispersal | |
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Level | 6 |
School1 | Translocation |
Source(s) | There-And-Back Book Book of the Warp |
Casting noise | 5 |
Spell noise | 0 |
Power Cap | 200 |
Range | 1-4 |
Flags | Area, Escape |
Teleports away any creatures within a short distance of the caster. Any creature with the Will to resist will still be irresistibly blinked a shorter distance, and any monster it affects at all has a separate Will-based chance of being confused by the warping of space. |
Dispersal is a level 6 Translocations spell which attempts to clear away all monsters adjacent to you.
Effect
If the spell manages to beat a monster's magic resistance, the monster is instantly teleported away. If the spell fails, the monster will blink away, even if they have magic immunity.
History
Prior to 0.12, there was only a 50% chance that the monster would blink away when the teleport attempt failed.