Difference between revisions of "Potion of curing"

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(update to 0.19)
(this was still pre-0.17 despite claiming to be 0.19, still needs new flavour to be added)
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{{flavour|A blessed fluid which heals some wounds, clears the mind, and cures diseases. If it is used when one is at or near full health, it can also slightly repair permanent injuries.}}
 
  
Quaffing a '''potion of curing''' cures [[poison]], [[confusion]], [[sickness]], and [[rotting]], as well as restores 1d7 + 4 HP.
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Quaffing a '''potion of curing''' cures [[poison]], [[confusion]] and [[sickness]], as well as restores 1d7 + 4 HP.
  
If your maximum hit points have been reduced by rotting, quaffing a potion of curing at full or near full health will unrot them by a few points.
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If your maximum hit points have been reduced by rot, quaffing a potion of curing will first heal the rot. Each point of rot reduces the effectiveness of healing by 2
 +
points for every point of rot.
  
 
{{crawlquote|You feel better.}}
 
{{crawlquote|You feel better.}}
  
 
==Strategy==
 
==Strategy==
These are best saved for times when you need to cure a negative status effect, preferring [[potion of heal wounds|potions]] or [[wands of heal wounds]] for restoring HP. However, if you should find yourself without any other healing or escape option (most commonly early in the game), these can be useful for restoring HP in a pinch. Just don't be surprised if whatever monster you're facing takes off most of the healed HP with its next attack.
+
These are best saved for times when you need to cure a negative status effect, preferring [[potion of heal wounds|potions]] for restoring HP. However, if you should find yourself without any other healing or escape option (most commonly early in the game), these can be useful for restoring HP in a pinch. Just don't be surprised if whatever monster you're facing takes off most of the healed HP with its next attack.
  
If you plan to complete all dungeon branches, especially [[Tomb]]s and [[Hell]], there are multiple sources of rotting, so it is handy to have a stock of potion of curing ready to cure it.
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If you plan to complete all dungeon branches, especially [[Tomb]]s and [[Hell]], there are multiple sources dealing rot damage, so it is handy to have a stock of potions of curing ready to cure it.
  
 
==History==
 
==History==
Prior to [[0.10]], this item was known as a potion of healing.
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*Prior to [[0.17]], potions of curing could only heal rot when at or near full health.
 +
*Prior to [[0.10]], this item was known as a potion of healing.
  
 
{{potions}}
 
{{potions}}

Revision as of 08:43, 10 April 2018

Version 0.19: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of curing
Icon Potion of curing.png


Quaffing a potion of curing cures poison, confusion and sickness, as well as restores 1d7 + 4 HP.

If your maximum hit points have been reduced by rot, quaffing a potion of curing will first heal the rot. Each point of rot reduces the effectiveness of healing by 2 points for every point of rot.

You feel better.

Strategy

These are best saved for times when you need to cure a negative status effect, preferring potions for restoring HP. However, if you should find yourself without any other healing or escape option (most commonly early in the game), these can be useful for restoring HP in a pinch. Just don't be surprised if whatever monster you're facing takes off most of the healed HP with its next attack.

If you plan to complete all dungeon branches, especially Tombs and Hell, there are multiple sources dealing rot damage, so it is handy to have a stock of potions of curing ready to cure it.

History

  • Prior to 0.17, potions of curing could only heal rot when at or near full health.
  • Prior to 0.10, this item was known as a potion of healing.
Potions
AmbrosiaAttractionBerserk rageBrillianceCancellationCuringDegenerationEnlightenmentExperienceHasteHeal woundsInvisibilityLignificationMagicMightMutationResistance