Difference between revisions of "Ossuary"
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===Ossuary Variant Monsters=== | ===Ossuary Variant Monsters=== | ||
*Decayed [[bog body]] (weaker, has [[Throw Frost]] instead of [[Bolt of Cold]]) | *Decayed [[bog body]] (weaker, has [[Throw Frost]] instead of [[Bolt of Cold]]) | ||
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[[Category:Portals]] [[Category:Mummy]] | [[Category:Portals]] [[Category:Mummy]] |
Revision as of 09:44, 12 April 2018
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
The Ossuary is a smallish tomb containing the remains and grave goods of some distant relatives of the pharaohs, along with the corpses of their retainers and household animals. It is undoubtedly riddled with many traps, and its undead denizens are unlikely to take kindly to looting. |
You can make out a staircase leading downwards into a small tomb. Sand surrounds the staircase and is continuously pouring onto it. Before long the staircase will be gone. They say that some distant relatives of the pharaohs were entombed here. |
Useful Info
The Ossuary is a randomly generated special level of the Dungeon, accessible through a timed portal and occasionally found in the early dungeon around the same floors that the Sewers are generated on. Although its layout varies greatly, you can always expect to find undead monsters (including mummies), numerous traps, and a pile of treasure at the end. An exit should be located right by the entrance, but leaving will seal off the floor forever.
Layout
The Ossuary's layout is unpredictable. Although it's always a fairly small floor, it ranges from a wide open crypt with little cover, to a series of interconnected rooms, all separated by doors.
Tips & Tricks
- The Ossuary is often found very early in the game. Ice elementalists and Necromancers without Dispel Undead may want to skip it if they have no means of dealing with undead enemies.
- The mummies you encounter are slow, but hit hard. Fire damage or weapons of holy wrath will make short work of them.
- Poison resistance and/or exploring while at full HP are helpful for dealing with traps.
Monsters
- Scorpion (Rare)
- Mummy
- Guardian mummy (Rare)
- Wight (Rare)
- Mimic (Rare)
- Skeleton
- Zombie
- Simulacrum (Rare)
- Spectral thing (Rare)
- For derived undead, the base types will be monsters that tend to be seen in the upper dungeon, ranging from goblins and kobolds about up to water moccasins.
Ossuary Variant Monsters
- Decayed bog body (weaker, has Throw Frost instead of Bolt of Cold)