Difference between revisions of "Charm"

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'''Charm''' is a [[status effect]] which can only affect monsters, temporarily causing them to ally with you. These monsters will behave as any other summoned or permanent ally would, following you and attacking enemies that you engage, and you can give them commands with '''[[t]]'''. However, the effect eventually ends, resulting in the victim once again becoming hostile.
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'''Charm''' is a [[status effect]] which can only affect monsters, temporarily causing them to ally with you. These monsters will behave as any other summoned or permanent ally would, following you and attacking enemies that you engage, and you can give them commands with '''[[t]]'''. However, the effect ends after a short while, resulting in the victim once again becoming hostile. You can give monsters this status by successfully affecting them with a [[wand of enslavement]].  
  
You can charm monsters in the following ways:
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==Tips and Tricks==
*[[Enslavement]]
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* You can charm a monster to stop it from attacking you if you're struggling to kill it.
*[[Wand of enslavement]]
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* Charming monsters can help you to split packs, as the charmed monster will then fight its own pack.
*High-power [[Crusade card]]
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* When the effect is nearly running out, you can press '''tr''' to retreat your charmed ally away from you, and then walk in the other direction. This will stop the monster from being able to find you when it becomes un-charmed.
  
Attempting to charm yourself with a wand of enslavement will leave you briefly [[confused]].
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Attempting to charm yourself or monsters affecting you with a wand of enslavement will leave you briefly [[confused]].
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 19:34, 28 July 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.

Charm is a status effect which can only affect monsters, temporarily causing them to ally with you. These monsters will behave as any other summoned or permanent ally would, following you and attacking enemies that you engage, and you can give them commands with t. However, the effect ends after a short while, resulting in the victim once again becoming hostile. You can give monsters this status by successfully affecting them with a wand of enslavement.

Tips and Tricks

  • You can charm a monster to stop it from attacking you if you're struggling to kill it.
  • Charming monsters can help you to split packs, as the charmed monster will then fight its own pack.
  • When the effect is nearly running out, you can press tr to retreat your charmed ally away from you, and then walk in the other direction. This will stop the monster from being able to find you when it becomes un-charmed.

Attempting to charm yourself or monsters affecting you with a wand of enslavement will leave you briefly confused.