Difference between revisions of "Grasping Roots"

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(Update to 0.22 and mention the upcoming rework of this spell in 0.23.)
(Update to 0.23, add flavour.)
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'''Grasping Roots''' is a special ability unique to [[shambling mangrove]]s which causes the network of roots running beneath the earth to rise. These roots apply a 3 [[aut]] [[movement]] delay penalty and -33% [[EV]] reduction to any hostile creature standing on solid ground or shallow water within sight of the mangrove. Creatures above [[lava]] and [[deep water]] are unaffected. [[Fly]]ing creatures are also unimpeded, but the roots have a high chance of rising up and pulling them back to the ground.
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{{flavour|Calls giant grasping roots from deep underground that hold and constrict their victim. The roots will retreat if the victim breaks free or if the caller moves out of view.}
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'''Grasping Roots''' is an ability unique to [[shambling mangrove]]s and [[Jorgrun]] which causes the network of roots running beneath the earth to rise. These roots [[constrict]] the target, dealing damage every turn until either the player breaks out of the constriction, the caster is killed, or the effect times out. It is analagous to the player spell [[Borgnjor's Vile Clutch]]. Targets flying above or swimming in [[deep water]] or [[lava]] are immune.
  
 
{{monsters with spell}}
 
{{monsters with spell}}
  
 
==History==
 
==History==
In 0.23, this spell will be reworked to instead constrict and deal damage the target in a manner similar to the player spell [[Borgnjor's Vile Clutch]], but affecting a single tile. This will hold the target in place and reduce EV until they escape or until the roots release them, but will not then subsequently reduce movement delay or EV, and will not prevent flight.
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*Prior to 0.23, this spell held the target close to the ground, preventing flight, reducing the target's EV and increasing the target's movement delay by 3 [[aut]]s.
 
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*Grasping Roots was added in [[0.14]].
Grasping Roots was added in [[0.14]].
 
 
 
[[Category: Crystal Ball Articles]]
 

Revision as of 12:20, 12 April 2019

Version 0.23: This article may not be up to date for the latest stable release of Crawl.

{{flavour|Calls giant grasping roots from deep underground that hold and constrict their victim. The roots will retreat if the victim breaks free or if the caller moves out of view.}

Grasping Roots is an ability unique to shambling mangroves and Jorgrun which causes the network of roots running beneath the earth to rise. These roots constrict the target, dealing damage every turn until either the player breaks out of the constriction, the caster is killed, or the effect times out. It is analagous to the player spell Borgnjor's Vile Clutch. Targets flying above or swimming in deep water or lava are immune.

The following enemies cast Grasping Roots:

History

  • Prior to 0.23, this spell held the target close to the ground, preventing flight, reducing the target's EV and increasing the target's movement delay by 3 auts.
  • Grasping Roots was added in 0.14.