Difference between revisions of "Cloud card"
(Update to 0.21.) |
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==History== | ==History== | ||
− | *In the simplification of decks in [[0.19]], the Cloud card was one of 23 cards to be kept, now appearing only in the deck of escape. | + | * In [[0.25]], the Cloud card will only produce obscuring smoke. |
+ | * In the simplification of decks in [[0.19]], the Cloud card was one of 23 cards to be kept, now appearing only in the deck of escape. | ||
* Prior to 0.16, it would simply disperse a number of flame clouds or freezing vapours anywhere in sight (except ontop of players and allies), the number dependent on card power level. | * Prior to 0.16, it would simply disperse a number of flame clouds or freezing vapours anywhere in sight (except ontop of players and allies), the number dependent on card power level. | ||
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[[Category: Deck]] | [[Category: Deck]] | ||
+ | [[Category:Crystal Ball Articles]] |
Revision as of 07:46, 22 May 2020
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
The card depicts an iron gate enshrouded in mist. |
The Cloud card surrounds all hostile monsters in sight with damaging clouds, varying with card power level and with each surrounded enemy:
- Power level 0: mephitic noxious fumes (80% chance) or poison gas (20% chance)
- Power level 1: flame clouds or freezing vapours
- Power level 2: miasma's foul pestilence or acidic fog
Clouds will not be placed directly ontop of any enemies.
It is found in the following decks:
0.15 | 0.16 | 0.17 | 0.18 | 0.19 and beyond |
---|---|---|---|---|
See also
History
- In 0.25, the Cloud card will only produce obscuring smoke.
- In the simplification of decks in 0.19, the Cloud card was one of 23 cards to be kept, now appearing only in the deck of escape.
- Prior to 0.16, it would simply disperse a number of flame clouds or freezing vapours anywhere in sight (except ontop of players and allies), the number dependent on card power level.