Difference between revisions of "Hit dice"
m |
|||
Line 1: | Line 1: | ||
{{version}} | {{version}} | ||
− | ''HD redirects here. | + | {{stub}} |
+ | ''HD redirects here. For the obsolete player race, see [[Hill Dwarf]]'' | ||
− | + | [[Hit dice]] (or '''HD''') is roughly equivalent to a monster's [[experience level]]; it is ''not'' the same as [[hit points]]. Hit dice affects a monster's [[magic resistance]], [[spellpower]], experience value, accuracy, etc., as well as what a monster [[polymorph]]s into and whether it will be affected by things like [[Mephitic Cloud]] and [[dart]]s. | |
− | Monster melee [[to hit]] is 18+HD*(1.5 or 2.5 | + | Monster melee [[to hit]] is 18+HD*(1.5, or 2.5 for monsters with the [[Fighter flag]]). Beam to hit is 12*HD. |
− | As some examples: [[hobgoblin]]s and other D:1 monsters have 1 HD, [[ogre (monster)|ogre]]s have 5, [[ancient lich]]es have 27 | + | As some examples: [[hobgoblin]]s and other D:1 monsters have 1 HD, [[ogre (monster)|ogre]]s have 5, [[ancient lich]]es have 27. [[Cerebov]] only has 21, despite its fearsome spells. The highest-HD monsters are [[orb of fire|orbs of fire]] at 30: this is why they deal so much damage with their spells. |
− | |||
− | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 19:10, 8 August 2020
Version Unknown: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
HD redirects here. For the obsolete player race, see Hill Dwarf
Hit dice (or HD) is roughly equivalent to a monster's experience level; it is not the same as hit points. Hit dice affects a monster's magic resistance, spellpower, experience value, accuracy, etc., as well as what a monster polymorphs into and whether it will be affected by things like Mephitic Cloud and darts.
Monster melee to hit is 18+HD*(1.5, or 2.5 for monsters with the Fighter flag). Beam to hit is 12*HD.
As some examples: hobgoblins and other D:1 monsters have 1 HD, ogres have 5, ancient liches have 27. Cerebov only has 21, despite its fearsome spells. The highest-HD monsters are orbs of fire at 30: this is why they deal so much damage with their spells.