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Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
hobgoblin gHobgoblin.png
HP 3-8
HD 1
XP 2
Speed 10
AC 2
EV 10
Will 0
Attack1 5 (hit: plain)

Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type goblin, hobgoblin
Flags Speaks
A larger and even uglier goblin, with an even worse temper to match. Many foolish young adventurers have underestimated the danger of crossing a hobgoblin and paid for it with their lives.

“A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines.”
-Ralph Waldo Emerson, _Essays: First Series_, Essay II: Self-Reliance.

Useful Info

Hobgoblins are one of the more dangerous monsters you can encounter on D:1. While weak, they still present a threat to an XL 1 character. They are found in the early Dungeon.

Tips & Tricks

  • Hobgoblins are slightly beefier than goblins and kobolds, and hit about as hard. If you have the choice, avoid fighting a hobgoblin as your first enemy - try to get XP from easier prey, first.
  • Watch out for their equipment. A hobgoblin who has picked up a weapon is one of the most dangerous enemies you can find on D:1. Unfortunately, if it's wielding a weapon, it will be awake and likely to notice you.
  • If you find a mass of hobgoblins and goblins on D:2-4, it's likely that Robin is around.


  • In 0.27, the hidden weapon penalties for monsters were removed, so all monsters hit harder and faster with weapons. Hobgoblins were not nerfed directly, but to compensate, they can no longer spawn with weapons. (They can still pick up weapons, though.)