From CrawlWiki
Jump to: navigation, search
Version 0.18: This article may not be up to date for the latest stable release of Crawl.
hobgoblin gHobgoblin.png
HP 4-7
HD 1
XP 2
Speed 10
AC 2
EV 10
Will 0
Attack1 5 (hit: plain)

Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type goblin, hobgoblin
Flags Speaks
A larger and even uglier goblin, with an even worse temper to match. Many foolish young adventurers have underestimated the danger of crossing a hobgoblin and paid for it with their lives.

“A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines.”
-Ralph Waldo Emerson, _Essays: First Series_, Essay II: Self-Reliance.

Useful Info

Hobgoblins are one of the weakest monsters in the game, but are still a threat to XL1 characters. A hobgoblin with a club or other weapon can sometimes take down the less powerful starting characters in a fair fight. They are found in the very earliest portions of the Dungeon.

Tips & Tricks

Hobgoblins are susceptible to simple tactics: soften them up at a distance using missiles; or, if you're very low on HP and adjacent to one, pillar-dance.

As they use to pick up any items as longs as you haven't seen it, don't ignore them: they could have something (jewellery, weapons, armour) you'd want to have found.