Difference between revisions of "Blood temperature"
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'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). | '''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). | ||
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[[Warm-blooded]] creatures have no specific vulnerabilities. | [[Warm-blooded]] creatures have no specific vulnerabilities. | ||
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+ | ==History== | ||
+ | *Prior to [[0.17]], any creature with blood was vulnerable to [[bleeding]]. | ||
[[category:Blood temperature]] | [[category:Blood temperature]] |
Revision as of 01:04, 27 March 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Blood temperature is a trait of all monsters which have blood (most natural, non-insect, -arachnid, -jelly, or -eyeball monsters).
They can be either cold-blooded or warm-blooded.
Cold-blooded creatures are slowed if hit by a cold attack and are slowed twice as long by Metabolic Englaciation.
Warm-blooded creatures have no specific vulnerabilities.