Difference between revisions of "Blood temperature"

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'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters).
 
'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters).
  
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[[Warm-blooded]] creatures have no specific vulnerabilities.
 
[[Warm-blooded]] creatures have no specific vulnerabilities.
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==History==
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*Prior to [[0.17]], any creature with blood was vulnerable to [[bleeding]].
  
 
[[category:Blood temperature]]
 
[[category:Blood temperature]]

Revision as of 01:04, 27 March 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

Blood temperature is a trait of all monsters which have blood (most natural, non-insect, -arachnid, -jelly, or -eyeball monsters).

They can be either cold-blooded or warm-blooded.

Cold-blooded creatures are slowed if hit by a cold attack and are slowed twice as long by Metabolic Englaciation.

Warm-blooded creatures have no specific vulnerabilities.

History

  • Prior to 0.17, any creature with blood was vulnerable to bleeding.