Difference between revisions of "Infestation"
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'''Infestation''' is a level 8 [[Necromancy]] spell that applies the ''''Infested'''' status to monsters in a 5x5 [[smiting|smite-targeted area]]. Friendly [[death scarab]]s erupt out of the victims when they die. | '''Infestation''' is a level 8 [[Necromancy]] spell that applies the ''''Infested'''' status to monsters in a 5x5 [[smiting|smite-targeted area]]. Friendly [[death scarab]]s erupt out of the victims when they die. | ||
− | Scarabs last for around 81 turns<ref>{{source ref|0.29.0|fineff.cc|684}}<br><nowiki>*</nowiki> A [[summon#summon duration|summon duration]] of 5 is about 81 turns.</ref>. | + | Scarabs last for around 81 turns<ref>{{source ref|0.29.0|fineff.cc|684}}<br><nowiki>*</nowiki> A [[summon#summon duration|summon duration]] of 5 is about 81 turns.</ref>. Infestation takes priority over all other ally-creating, "[[corpse]]-destroying" Necromancy durations, though it still works with [[Death Channel]]. |
Infestation can be obtained as part of [[Kikubaaqudgha]]'s 6* piety gift. | Infestation can be obtained as part of [[Kikubaaqudgha]]'s 6* piety gift. |
Revision as of 19:15, 24 August 2022
Infestation | |
---|---|
Level | 8 |
School1 | Necromancy |
Source(s) | Book of Death |
Casting noise | 8 |
Spell noise | 4 |
Power Cap | 200 |
Range | LOS |
Hated By | Elyvilon The Shining One Zin |
Flags | Target, Unclean |
Calls forth a plague of scarabs, infesting affected creatures for a duration depending on power and causing death scarabs to grow and burst from them upon death. |
Infestation is a level 8 Necromancy spell that applies the 'Infested' status to monsters in a 5x5 smite-targeted area. Friendly death scarabs erupt out of the victims when they die.
Scarabs last for around 81 turns[1]. Infestation takes priority over all other ally-creating, "corpse-destroying" Necromancy durations, though it still works with Death Channel.
Infestation can be obtained as part of Kikubaaqudgha's 6* piety gift.
Strategy
Death scarabs are incredibly good allies; they are very fast, slow down enemies, are undead, and deal great damage. They also last for a fairly long time, letting you Infest new monsters you encounter.
Infest the weaker monsters in a horde and kill them quickly in order to spawn a bunch of scarabs. Use spells like Borgnjor's Vile Clutch and Anguish (when combined with other, existing undead) to start the horde.
History
- Prior to 0.29, scarabs worked alongside all other undead-creating spells.
- In 0.26, the duration of death scarabs was reduced.
- This spell was added in 0.19.
References
- ↑ fineff.cc:684 (0.29.0)
* A summon duration of 5 is about 81 turns.