Difference between revisions of "Snakebite"
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{{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}} | {{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}} | ||
[[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | [[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | ||
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+8 [[whip]] | +8 [[whip]] | ||
− | [[Curare]] ( | + | [[Curare]] (upgraded [[venom]] brand; 40% chance of inflicting curare effect instead)<ref>{{source ref|0.30.0|art-func.h|808}}</ref><br> |
rPois | rPois | ||
==Desirability== | ==Desirability== | ||
− | '''Snakebite'''<ref>{{source ref|0. | + | '''Snakebite'''<ref>{{source ref|0.30.0|art-data.txt|729}}</ref> is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. It has a chance to inflict [[curare]], which [[slow]]s enemies and deals 2d6 damage. |
+ | |||
+ | However, Snakebite's base damage is fairly low. Curare does nothing against poison resistant enemies, making Snakebite nothing more than a +8 whip. Even against vulnerable enemies, you may prefer a [[demon whip]] or [[eveningstar]] by the late-game. | ||
A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder|adders]], [[water moccasin|water moccasins]], and [[black mamba|black mambas]], with Snakebite sitting at the very end. | A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder|adders]], [[water moccasin|water moccasins]], and [[black mamba|black mambas]], with Snakebite sitting at the very end. |
Revision as of 11:36, 17 June 2023
A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare. |
+8 whip
Curare (upgraded venom brand; 40% chance of inflicting curare effect instead)[1]
rPois
Desirability
Snakebite[2] is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique brand and a useful resistance. It has a chance to inflict curare, which slows enemies and deals 2d6 damage.
However, Snakebite's base damage is fairly low. Curare does nothing against poison resistant enemies, making Snakebite nothing more than a +8 whip. Even against vulnerable enemies, you may prefer a demon whip or eveningstar by the late-game.
A rare vault in the early Lair is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with adders, water moccasins, and black mambas, with Snakebite sitting at the very end.
History
- Prior to 0.19, Snakebite merely poisoned opponents instead of inflicting curare.
- Prior to 0.15, Snakebite had an enchantment of +5.
- Prior to 0.14, Snakebite had an enchantment of +5, +10.
References
- ↑ art-func.h:808 (0.30.0)
- ↑ art-data.txt:729 (0.30.0)