Difference between revisions of "Cigotuvi's Dreadful Rot"

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==Useful Info==
 
==Useful Info==
Ccreates a [[cloud]] of [[miasma]] on the user's tile. This slows, heavily poisons, and damages any creature that steps inside. [[Undead]] and [[nonliving]] monsters, as well as those with
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Creates a [[cloud]] of [[miasma]] on the user's tile. This slows, heavily poisons, and damages any creature that steps inside. [[Undead]] and [[nonliving]] monsters, as well as those with
  
 
You are immune to this cloud while you cast this spell, but vulnerable thereafter. I.e. you must move away from the cloud on the turn after you cast this spell to avoid getting hurt.
 
You are immune to this cloud while you cast this spell, but vulnerable thereafter. I.e. you must move away from the cloud on the turn after you cast this spell to avoid getting hurt.

Revision as of 21:14, 23 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Cigotuvi's dreadful rot.png Cigotuvi's Dreadful Rot
Level 2
School1 Air
School2 Alchemy
School3 Necromancy
Source(s) Book of Decay
Trismegistus Codex
Casting noise 2
Spell noise 0
Power Cap 100
Hated By Elyvilon
The Shining One
Zin
Flags Unclean
Rots away a part of the caster's flesh to produce a cloud of miasma around them. The miasma slows and powerfully poisons any living creature that lingers within - including the caster, if they tarry after casting. Most living creatures are terrified of miasma and will not willingly enter it.

Cigotuvi's Dreadful Rot is a level 2 Necromancy/Air Magic/Poison Magic spell which creates a cloud of miasma on your tile.

Hedge Wizards start with this spell in their libraries.

Useful Info

Creates a cloud of miasma on the user's tile. This slows, heavily poisons, and damages any creature that steps inside. Undead and nonliving monsters, as well as those with

You are immune to this cloud while you cast this spell, but vulnerable thereafter. I.e. you must move away from the cloud on the turn after you cast this spell to avoid getting hurt.

Each cast will temporarily drain about 9% of the player's max HP.[1] This can be cured by gaining XP.

Strategy

Most monsters in the early game won't willingly walk through the miasma cloud. In a hallway, you can create a cloud, then attack behind it for a few turns. It can also be used to escape foes, if used in a hallway.

Tips & Tricks

History

References