Difference between revisions of "Portal Projectile"
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*Alternatively, if you can pin a weak monster between yourself and something dangerous, you can pelt the threat while it waits patiently for the weak foe to get out of the way. | *Alternatively, if you can pin a weak monster between yourself and something dangerous, you can pelt the threat while it waits patiently for the weak foe to get out of the way. | ||
*The item teleporation ability offers some interesting, if convoluted, attack options, such as sending a corpse out and then casting [[Summon Undead]], [[Corpse Rot]], or [[Ignite Poison]]. | *The item teleporation ability offers some interesting, if convoluted, attack options, such as sending a corpse out and then casting [[Summon Undead]], [[Corpse Rot]], or [[Ignite Poison]]. | ||
− | *The [[returning]] and [[ | + | *The [[returning]] and [[penetration]] brands do not function when used with this spell. |
Revision as of 20:00, 28 March 2013
Portal Projectile | |
---|---|
Level | 2 |
School1 | Translocation |
Source(s) | |
Casting noise | 2 |
Spell noise | see ranged combat noise |
This spell teleports a fired or thrown missile directly to its target, greatly increasing its accuracy (but not damage). |
Portal Projectile is a level 2 Translocations spell which grants your ranged weapons smite-targeting, allowing you to attack any target in your LOS regardless of units in between, and with substantially increased accuracy. It also allows you to teleport any item in your possession to any tile in your LOS.
All walls block Portal Projectile, even if you can see through them.
Strategy
- Its low spell level makes it easy for most characters to master. Any player focused on ranged attacks can benefit from it.
- Portal Projectile makes taking out summoners hiding behind a pack of summoned fodder easy. Even better is when you have your own pack of summons and you can still fire without risk of hitting them.
- Alternatively, if you can pin a weak monster between yourself and something dangerous, you can pelt the threat while it waits patiently for the weak foe to get out of the way.
- The item teleporation ability offers some interesting, if convoluted, attack options, such as sending a corpse out and then casting Summon Undead, Corpse Rot, or Ignite Poison.
- The returning and penetration brands do not function when used with this spell.