Ynoxinul
ynoxinul 3 | |
---|---|
HP | 21 - 45 |
HD | 6 |
XP | 198 |
Speed | 10 |
AC | 3 |
EV | 10 |
Will | 48 |
Attack1 | 12 (hit: plain)
|
Resistances | rElec, rPois+, rC+, rRot, rN+, rTorm |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Demonic |
Size | Medium |
Type | ynoxinul, ynoxinul |
Flags | Spellcaster Flying Sense invisible Evil |
A demon with shiny metallic scales. |
Useful info
Ynoxinuls are tier-3 demons which call up hordes of ufetubuses as soon as they see you, and can pound you at range with physical spells. They are found in the Abyss, Pandemonium, and the Hells, and are often summoned by other monsters through the Summon Demon spell.
Spell: Iron Shot (3d16), Summon Ufetubus
Spells
Spell set | |
---|---|
Slot1 | none |
Slot2 | Iron Shot (3d16) |
Slot3 | Summon Ufetubus |
Slot4 | none |
Slot5 | Summon Ufetubus |
Slot6 | none |
Tips & Tricks
Iron Shot may look threatening, but these guys have such low HD that it has fairly low accuracy and damage. Furthermore, their tendency to surround you with ufetubi the second they see you means they rarely get to use it outside of melee range, where they are quite weak otherwise. In actuality, the biggest threat from an ynoxinul is that you'll waste time clearing out its summons while more dangerous opponents hellfire and smite you. Don't waste time with minor threats; use Abjuration to clear them out quickly or ignore them until the real danger is gone.