Vault guard
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
| vault guard p | |
|---|---|
| HP | 53-89 |
| HD | 13 |
| XP | 1086 |
| Speed | 10 |
| AC | 1 |
| EV | 13 |
| Will | 52 |
| Attack1 | 20 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | human, human |
| Flags | Fighter See invisible Speaks Warm-blooded |
| A heavily armed and armoured guardian of the Vaults. |
Useful Info
Vault guards are stout warriors found only in the Vaults, or occasionally guarding its entrance or the entrance to a treasure trove. They tend to wield powerful, occasionally-branded weapons and sometimes shields. On their own, they're about as dangerous as an orc knight, but they tend to be found along with a band of vault wardens, ironheart preservers, and ironbrand convokers. Also, you are guaranteed to face a horde of them upon entering the final floor of the Vaults.
Tips & Tricks
- Although not particularly terrifying, they can land decently powerful hits, particularly when armed with well-branded gear. Try not to take on too many at once.
- Their magic resistance is not that great. Confusing, enslaving, or petrifying them is not a bad idea. In case of emergency, bring a scroll of fear to send most of them running.