Dispersal

From CrawlWiki
Revision as of 13:05, 10 June 2014 by MoogleDan (talk | contribs) (Updated version tag, minor cleanup, added direct link and deck name)
Jump to: navigation, search
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Dispersal.png Dispersal
Level 6
School1 Translocation
Source(s)
Casting noise 5
Spell noise 0

This page describes the Dispersal spell. For the brand, see Dispersal (brand).

This spell tries to teleport away any monsters directly beside the caster.

Dispersal is a level 6 Translocations spell which attempts to clear away all monsters adjacent to you. If the spell manages to beat a monster's magic resistance, the monster is instantly teleported away. If the spell fails, the monster will blink away, even if they have magic immunity.

You can duplicate the effects of this spell by drawing a Solitude card from the deck of emergency.

History

Prior to 0.12, there was only a 50% chance that the monster would blink away when the teleport attempt failed.