Hound
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
For a list of all canines, see list of canines.
hound h | |
---|---|
HP | 10-22 |
HD | 3 |
XP | 42 |
Speed | 15 |
AC | 2 |
EV | 13 |
Will | 10 |
Attack1 | 6 (bite: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Small |
Type | hound, hound |
Flags | See invisible Unblindable Warm-blooded |
A fearsome hunting dog, lithe and alert. Its master must be long gone, for it looks dishevelled, and has a lean and hungry look.
“A traveller, by the faithful hound, Half-buried in the snow was found, Still grasping in his hand of ice That banner with the strange device, Excelsior!” |
Useful Info
Hounds are the second sorts of canines you are likely to encounter. They are fast enemies that are bigger and stronger than jackals, although they don't travel in packs. They can be found in the early portions of the Dungeon, and players can summon them by Call Canine Familiar.
Tips & Tricks
- A hound can manage to chew up a fragile caster, but that's only if you let it get close enough to hit you.
- For melee characters, they are moderately tough threats. Not especially difficult, but their speed makes it difficult to retreat. Don't fight (or explore) at low HP if you can at all help it.