Ragged hierophant
Revision as of 05:59, 18 December 2016 by Cacophonie (talk | contribs) (General trim of Useful Info)
Version 0.19: This article may not be up to date for the latest stable release of Crawl.
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ragged hierophant p | |
---|---|
HP | 96-137 |
HD | 9 |
XP | 1041 |
Speed | 10 |
AC | 1 |
EV | 10 |
Will | 40 |
Attack1 | 12 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Open doors Weapons & armour Starting equipment |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Speaks See invisible Warm-blooded |
A bedraggled priest, once-fine robes now lined with salt and dust. Forsaken by the gods, it now relies on constructs to protect itself. |
Contents
Useful Info
Ragged hierophants are fierce enemy support fighters who reduce the damage done to friendly saltlings and peacekeepers by redirecting it to themselves. While they lack the healing ability of ironheart preservers, they make up for it with Resonance Strike, which grows stronger for every two constructs (i.e. said saltlings and peacekeepers) adjacent to the player, quickly whittling away players' health. They are found throughout the Desolation of Salt.
Spells
Spell set | ||
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Slot1 | Injury Bond | Wizard flag |
Slot2 | Resonance Strike | Wizard flag |
Tips & Tricks
History
Added in 0.19