List of constructs
Constructs are monsters which, although technically not alive, are animated through magical means. They all share certain immunities thanks to their artificial nature: poison, asphyxiation, and negative energy attacks are largely useless against them. Although there are some exceptions, they also tend to enjoy a wide variety of elemental resistances as well as a susceptibility to the deconstructive spells of the Earth Magic school.
Although similar in some ways to statues, constructs are set apart by their ability to move and regenerate lost health.
Golems are big, hulking, mindless constructs that are generally rather slow but pack quite a punch. Some of the more powerful ones have high AC, and they all come with complete immunity to anything subject to magic resistance and varying levels of resistance to most elemental magic. Fortunately, non-elemental Conjurations can still damage them effectively, their slow speed makes kiting them easy, and since most of them are made of brittle substances, Lee's Rapid Deconstruction and Shatter work well on them. Golems are fairly rare and are generally found only in special vaults.
8 Toenail golem- Bizarre creations that are rarely seen, even for golems. They're fairly easy to take down.
8 Iron golem- Made of solid iron, these golems are slow, but very strong and extremely durable.
8 Electric golem- The most powerful golem, these roam the Realm of Zot and annihilate the unprepared with bolts of lightning and electrical attacks. They are also much faster than other golems, immune to Lee's Rapid Deconstruction, and blink constantly.
| “Their innumerable sculptures of demons and dragons assumed a lugubrious aspect. The restless light of the flame made them move to the eye. There were griffins which had the air of laughing, gargoyles which one fancied one heard yelping, salamanders which puffed at the fire, tarasques which sneezed in the smoke. And among the monsters thus roused from their sleep of stone by this flame, by this noise, there was one who walked about, and who was seen, from time to time, to pass across the glowing face of the pile, like a bat in front of a candle.”|
-Victor Hugo, _The Hunchback of Notre-Dame_, 10, ch. IV. 1831.
Gargoyles are similar to golems in construction, but possess an actual intelligence. This allows them to wield weapons and behave less mechanically, but also renders them susceptible to Hexes. Not only are they capable with Maces and Flails, but they can also hurl portions of themselves at opponents.
9 War gargoyle- Swift-flying metal warriors which swarm their foes and rain down deadly shrapnel.
* Battlesphere- Magical attack drones that fire unblockable barrages of energy whenever their creators cast a spell.
Dancing weapon- Weapons enchanted to attack under their own power. Larger ones hit harder, but move more slowly.
8 Wood golem- The weakest variety of golem. Unlike its stronger brethren, it burned easily.
8 Clay golem- A basic golem. Big, but slow and easy to smash.
8 Stone golem- A significant step up from the clay golem in power and durability.
- The Desolation of Salt and its resident golems were added in 0.19.
- Ushabti were added in 0.16.
- 0.14 removed clay and stone golems and added guardian golems and spellforged servitors. Crystal golems were replaced with crystal guardians, and metal gargoyles were replaced with war gargoyles.
- Wood golems were removed in 0.12.