Condenser vane
A magical device that allows its wielder to create clouds that will engulf and surround all enemies in sight with various destructive clouds, their lethality increasing with Evocations skill. |
A condenser vane is evoked to engulf every monster in sight as well as the 8 squares surrounding it with semi-random clouds.
This item is mutually exclusive with the tin of tremorstones.
Contents
Useful Info
Evoking the vane will create dangerous clouds. These include, in ascending order of power:
For each square adjacent to an enemy or containing an enemy you have a (17.5 + 3.5*Evocations) / 120
[1][2] to create a cloud (min. 1 cloud). However, the condenser vane will never create a cloud on top of you or your allies.
In addition to the amount of clouds, Evocations skill will determine the strength of the clouds.
If you are worshipping a good god, you will not create clouds of negative energy.
Strategy
Since the condenser vane works very much like the spell Ignition does, it is best used when you are facing a (large) group of enemies with restricted room to maneuver: the density of monsters will create a carpet of clouds, ideally covering your entire line of sight. The entrance to Vaults:5 is an obvious one, as are Ziggurat floors.
Since intelligent enemies will not willingly walk into sufficiently damaging clouds, consider combining a condenser vane carpet with a potion of attraction to pull them in nevertheless. Adding a scroll of silence on top makes the end vault of Elf:3 quite a bit easier.
History
- Prior to 0.30, the condenser vane would always spawn a 3x3 area of clouds around each monster, regardless of Evocations skill. It could spawn negative energy clouds, even if you were worshipping a good god. Also, it did not alternate with the tin of tremorstones.
- The condenser vane replaced the wand of clouds in 0.26.
References
- ↑ evoke.cc:826 (master)
- ↑ evoke.cc:760 (master)