Orc priest
For a list of all orcs, see list of orcs.
| orc priest o | |
|---|---|
| HP | 9-21 |
| HD | 3 |
| XP | 42 |
| Speed | 10 |
| AC | 1 |
| EV | 10 |
| Will | 16 |
| Attack1 | 6 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | Holy, |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | orc, orc |
| Flags | Priest Speaks Evil Warm-blooded |
| A servant of the ancient and cruel gods of the orcs, dressed in a long robe. It continually mumbles strange prayers. You should hope that they remain unheard. |
Useful Info
Orc priests introduce smiting into the game at levels where smiting is scary. So long as an orc priest is visible, it is capable of instantly dealing 7-17 damage to you in a single turn. Even worse, they usually appear along with a pack of orcs, orc wizards, and orc warriors, and can appear as early as Dungeon:2.
Spells
| Spell set | |
|---|---|
| Slot1 | Pain (d8) |
| Slot2 | none |
| Slot3 | Cantrip |
| Slot4 | Smiting (7-17) |
| Slot5 | Heal Other |
| Slot6 | none |
Tips & Tricks
Orc priests can be neutralized by hiding from their line of sight (they will try to rush you if they can't smite you), making them confused/paralyzed, or trapping them in a throwing net. Just avoid fights where they get to cast against you for several turns while you have to chop a path through their allies.