Item

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Revision as of 23:44, 19 August 2013 by Buddy23Lee (talk | contribs) (Moved 'identification' from 'see also', wikilinked in the text)
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In the dungeon there are many different kinds of normal and magical items to be found and used. Some are good, others are bad, but almost all need to be [[* identified.

Basic item types

Item classification

The colour of an item in inventory enhances the item's description as follows:

  • Grey: is otherwise unnotable
  • Dark Grey: is useless or unusable
  • White: is an artefact
  • Blue: has a(n) (un)confirmed ego
  • Green: has an unidentified enchantment, but no ego, and is also used for unbranded god gifts
  • Red: is cursed or harmful or discouraged by religion
  • Bright Green: is uncursed and equipped; or is a poisonous chunk and you are not poison-resistant
  • Bright Red: is cursed and equipped; or is a rot-inducing item (chunk, potion of mutation for undead)
  • Brown: is a contaminated chunk
  • Yellow: can help escape from or survive emergencies (teleport, healing, etc.); or is a preferred food
  • Cyan: is rare and beneficial
  • Magenta: is dangerous to use but potentially useful
  • Light Magenta: is a Rune or the Orb of Zot

These colours can be changed with the menu_colour option.

See also