Infusion (spell)

From CrawlWiki
Revision as of 05:30, 10 October 2013 by MoogleDan (talk | contribs) (Added Strategy section and an armored enemy warning)
Jump to: navigation, search
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Infusion.png Infusion
Level 1
School1 Charms
Source(s)
Casting noise 1
Spell noise 0
This spell infuses the caster's melee attacks with magic, drawing from their reserves of magical energy to deal additional damage whenever an enemy is hit. It has no effect when the caster's magic is depleted.

Infusion is a level 1 Charms spell which temporarily causes your melee attacks to deal 2-4 more damage (reduced by AC), though at a cost of 1 MP per hit. At 0 MP, the spell does nothing, but it will resume its effects once you've recovered.

Strategy

While it's nice to have a level 1 spell that gives you a psuedo-slaying bonus, be aware that it can chew through your MP reserves quickly, and that the additional damage will have little impact against enemies with even modest AC. Don't expect this to help you against orc warriors and the like.

History

Infusion was added in 0.13.